DEMO REEL (2020)

MISC PROJECTS

Lets make something cool!

LA based artist with 20+ years of traditional and digital art skills.10 years experience as a professional illustrator, concept artist, and storyboarder.5 years experience as a professional 3D artist, with a focus on sculpting, look development, Marvelous Designer, and texturing.Hardcore generalist, anything I don't know I'll figure out pretty quick :)

[email protected]

Currently:
Available for new projects

EXPERIENCE3D Sculptor - Eckert Product Development
JUL 2024 - OCT 2025
- Translated 2D character, creature, and prop concepts into accurate 3D models
- Ensured 3D design was proper scale/thickness for production
- Textured, painted, and rendered final models for use as reference for production
Look Development Artist - Pro Unlimited @ Apple
JAN 2021 - OCT 2023
- Textured 3D models to match physical product with high accuracy
- Created custom shaders and textures using Substance Designer and Maya
- Composited final renders into contact sheets using Nuke
- Created custom lookdev and lighting rigs for promotional images
- Drafted pipeline documentation for other departments and studios
Illustrator & Concept Artist - Freelance @ Various
JAN 2019 - PRESENT
- Created characters, creatures, book covers, logos, illustrations and props based off client specifications
- Compiled reference images, design research and notes into lookbooks and style bibles
- Adhered to style guide and drafted artwork in a variety of styles
- Created detailed breakdowns, turnarounds, reference sheets, expression sheets, VFX animatics and 3D models for finalized designs
Storyboard & Ink and Paint Artist - Jim Keeshen Productions
2017 - 2018
- Drafted storyboards and character designs for animated shorts
- Created panoramic/scrolling parallax backgrounds for animation
- Colored and shaded fully animated scenes

EDUCATIONGnomon School of Visual Effects, Games, and Animation
SEP 2018 - AUG 2020
Modeling and Texturing
Santa Monica College
SEP 2015 - AUG 2018
Arts & Humanities
SKILLSIllustration / Drafting
Painting / Rendering
Storyboarding / Animatics
Sculpting
3D Modeling
Cloth Simulation
Texturing
Shader Building
Lighting
Compositing
SOFTWAREPhotoshop
Procreate
Maya
ZBrush
VRay
Blender
Substance Painter / Designer
Marvelous Designer
Nuke
Unreal

Back

Modeled in Maya, Marvelous Designer and Zbrush
Textured using Mari, Substance Painter, and Photoshop
Rendered in V-Ray

Back

Modeled in Zbrush
Textured using Substance Painter and Photoshop
Rendered in V-Ray

Back

Game Res Character
Modeled in Zbrush and Maya
Textured using Substance Painter and Photoshop
Rendered in Marmoset

Back

Modeled in Zbrush, Marvelous, and Maya
Textured using Mari, Substance Painter and Photoshop
Rendered in V-Ray